REALTÀ AUMENTATA E TECNICHE DI GEOMATICA PER LA VALORIZZAZIONE DEL PATRIMONIO SOTTOMARINO

Vincenzo Barrile, Raffaele Pucinotti, Giuliana Bilotta, Antonino Fotia

Abstract


The purpose of the research carried out by the Laboratory of Geomatics of the University of Reggio Calabria is to revive through applications of virtual reality natural scenarios and/or underwater artifacts within the framework of underwater heritage. Immersive Virtual can be use to spread information allowing to find information or phases of the design directly through the use of a mobile device. The subject of the research in question is the underwater reconstruction of some submerged glimpses of structures belonging to the former “Liquichimica” factory, located in Reggio Calabria. With the help of Revit and Agisoft Metashape, three-dimensional scenarios were obtained using photogrammetric techniques. A ROV (remote-controlled vehicles) was used for marine exploration adjacent to the area. The survey showed the causes that led to the collapse of these structures and the extent of the environmental impact on the marine ecosystem of the area, in terms of pollution and destruction of the submerged landscape

Keywords


ROV, 3D model, Virtual Reality, Photogrammetry

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Copyright (c) 2021 Vincenzo Barrile, Raffaele Pucinotti, Giuliana Bilotta, Antonino Fotia

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ISSN online 2421-3187     ISSN print 1973-7688

This work is licensed under a Creative Commons Attribution 4.0 International (CC BY 4.0)